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Rozpocznij karierę z podanym bazowym OVR i kwotą z głównego OOM. Wybrany zawodnik nie będzie już rywalem.
📢 What's New / Changelog
Export your AI player roster and editor changes to JSON. Preview additions, replacements and deletions before importing; match results and your career player stay intact.
Edit AI players’ dart designs and share the entire AI dart database as JSON. Appearance does not affect accuracy.
Linked qualifiers are no longer capped at four places for a 32-player event. Available places follow the main event’s capacity.
Place custom events under majors, Pro Tour, Challenge Tour and other calendar groups, or name your own tour. Shared tournament packs preserve these choices.
Add a new country to a regional qualifier or replace an existing entrant. Seven teams still qualify for the 40-team main event.
Create knockout events for two-player national teams or hand-picked pairs. Teams can advance through byes; you can play their doubles matches, and each player receives half the team prize. Tournament packs v3 carry both team types and their rosters while still accepting older v1 and v2 packs.
When both players hit the red bull, they throw again in reverse order. Only the winner of the deciding round starts the match.
Country names on the match scoreboard and statistics now follow the selected language, including Ireland, England and the Netherlands. They also refresh when the language changes during a match.
Each player throws one dart before the entrances; the dart closer to the centre starts the match, even if neither reaches the bull or outer bull. Ties reverse the order and a fallen dart is thrown again. The first dart stays in the board for the second throw unless it hits the exact centre. Choose the regular 2D or closer 3D board view; the result also controls the opening leg in watched and simulated matches.
A very rare dart can lodge in the flight of one already in the board. It scores nothing and appears in the 3D presentation. Robin Hoods are possible only with a separate shaft and flight, never with integrated systems.
Match decisions occur less often and can be disabled completely in Options. Crowd-related moments appear only at stage events, not Players Championship or floor qualifiers. A pending moment can no longer block the screen after a match or change the score when a simulated leg finishes.
Majors have a press conference before your first match; majors and European Tour events have one after your wins, never after a loss. Eight journalists draw from 96 questions about form, opponents, match results and verified head-to-head records. Four replies can change professionalism and media presence, with reactions that can vary even for the same answer.
Across the regular nights, each player meets every rival twice in an opening quarter-final; nights 8 and 16 provide the extra pairings. The pre-match table now includes results from earlier matches that night, making the stakes clear even on the final night.
Choose a country's two representatives, including eligible players outside its usual leading pair, or replace a nation in a future World Cup field. Saved selections feed the tournament and its qualifiers while an edition already under way keeps its existing teams.
Export your calendar, event settings and linked qualifiers to one JSON file. Preview a shared pack before importing it and choose whether to replace or skip each matching tournament. Career match results are not included or overwritten.
Import a PNG design for standard flights or integrated systems. Your artwork appears on the dart model and stays with the saved set.
Choose different purchased grips for the front, middle and rear of the barrel, along with more flight and integrated-system patterns. Set a barrel length from 35 to 55 mm and a dart weight from 12 to 40 g. These appearance choices do not change accuracy or player attributes.
The importer finds mod.json inside a folder in a ZIP, ignores macOS metadata files, and refuses to report success when a package has no supported data. Remembered mods are reapplied after loading older careers so real names remain active.
A first-round BYE now closes the old bracket before moving to the next round, so the first playable match starts without extra bracket screens. The BYE message follows the selected game language.
Six new chapters explain tour entry routes, TV presentation, match incidents, player identity, work and press conferences, and the editors. They include shortcuts to relevant screens in all four languages. Existing careers keep their completed chapters and see a badge for new material.
Daily career updates avoid repeated hub rebuilding, while long match histories use a lossless, compact key pool in exported saves. Career screens and archives do less unnecessary copying and rendering as seasons accumulate, without discarding results or statistics.
Normal 3D darts reach the board sooner while slow-motion replays keep their timing. The TV camera now frames the board a little closer in front and angled views. Common barrel grips use a lighter mesh with the same fine axial detail, and unchanged flags and scoreboard elements no longer rebuild on every throw. Scoring and accuracy are unaffected.
Choose your career focus at the start or change it later in Options. A job pays £2,000 each month but reduces effective energy and professionalism by 20; focusing on darts costs £2,000 each month without those penalties. The modifiers reverse immediately when you switch.
Player introductions now take place against a stage-inspired backdrop with moving lights, smoke and LED panels. The panels adjust long player names so full surnames remain visible.
A button on the player card can show both entrances full screen, giving the cards and arena more room. Full screen closes when the introductions finish or are skipped.
Introductions now explain what is at stake in the match and show head-to-head context. Rival records retain the five most recent meetings and the latest final, including after saving and loading. Premier League introductions also show the current league table.
The regular 3D camera now frames the scoring fields more closely, so players who prefer it do not need TV mode to see the board clearly. The TV establishing shot keeps its wider presentation.
The board spider and ring wires were aligned with the scoring fields, including the angled camera, close-ups and replays. Wires no longer appear to run outside their intended sections.
Choose Compact, Standard or Large independently for the board and match controls, with a live layout preview in Options. The choices apply to regular and TV matches, persist in the browser and do not alter dart accuracy or results.
Dart flight now uses smoother frame timing on high-refresh displays. By default the dart stays visible in flight even if Windows animations are disabled; Options can instead follow the system motion preference or turn the flight animation off.
The TV sidebar measures its available space so quick throws and aiming controls can scroll without covering live statistics or the throw buttons on shorter laptop displays.
When replays are off, the TV camera returns to its normal board view as the next leg begins instead of staying zoomed in through the opening visit. A live attempt at a maximum still gets its normal camera attention.
The readiness card now reads the player's actual current preparation, including changes from the training base, rather than repeatedly displaying 70/100. Its advice updates with the new value.
You can watch eligible World Cup matches and Grand Slam group games through spectator mode. The watched result and both players' statistics are kept when the tournament continues, without simulating the same match again.
Deleting a tournament removes only that event and its own linked qualifiers. Unrelated events remain in the calendar, including large edited schedules that previously collapsed to qualifiers alone.
Custom qualification routes can now target built-in tournaments as well as newly created ones. Changing a European Tour event's host country also updates its host-nation qualifier and refreshes an unplayed host pool, without rebuilding the entire event.
Crowd reactions, equipment issues, pauses, officials and opponent behaviour can interrupt a visit with a short decision. Each choice can have several outcomes, temporarily affecting scoring or doubles and sometimes changing professionalism or media presence. Pending decisions survive a save and cannot be bypassed by another throw method.
Selected match moments can become continuing stories. A related question may appear in a later interview; the next meeting with that opponent can recall the incident during the walk-on and opening visit. Conduct can also shift the next regular-sponsor offers. Each follow-up is recorded and resolved once.
Like Players Championship entrants, the top 20 eligible players in each secondary tour can now skip an event with a 30% chance. Challenge Tour and Development Tour use their own rankings, and the career player is exempt. Absences are remembered for that event so reopening the draw does not reroll attendance.
Strong AI players can occasionally produce exceptional matches averaging 115–125 in both played and quickly simulated matches. These peaks depend on ability, form and consistency, remain rare and survive saving and loading an ongoing match.
AI results now come from shared leg-by-leg 501 races, with scores and averages calculated from the same performance. Large average deficits rarely produce close scores or dominant wins. A player with a lower average can still win through timely finishes, while set matches, deciding legs and bounce-outs follow the same model.
Young AI players now have a more restrained development bonus and can lose rating after poor results, limiting inflation at the top of the rankings. Rating losses below 65 OVR are softened, helping weaker players remain competitive over longer careers.
Major events give underdogs a credible chance while keeping favourites more likely to win. Players around 10 OVR below their opponent win roughly one third of shorter major matches; longer World Championship matches and larger rating gaps favour the stronger player more. Renamed mod tournaments retain the correct balance.
Walk-ons now introduce each player with a broadcast-style card showing their portrait, age, nickname, seeding and tournament history, including their best result and appearances. Available player photos are used, with initials as a fallback. Cards adapt to the screen and use the active tournament’s presentation.
Player introductions now display the flag of the country they represent. Local flag images also work on Windows, where flag emoji may appear as letters. The former country-name label has been replaced by the player’s nickname, avoiding untranslated country names in English walk-ons.
Choose a nickname when creating your player and change it later in Options. The player editor can also edit darter nicknames, and nicknames appear in walk-ons and the profiles opened by clicking player names. Real nicknames have been matched to 180 existing players; custom nicknames remain intact in saves and mods.
The TV final-score screen now gives both score numbers enough room and adapts player-name sizes and spacing. Results such as 11–16 and long surnames remain readable alongside portraits, without overlapping the score or cutting into the opposite player’s panel.
Director Options are available from the More menu and the TV toolbar. Set replays and automatic statistics independently to Off, Rare, Normal or Often for both playing and spectating. Preferences are saved, and changing them during a match keeps play moving. More frequent replays can also highlight big 140+ visits.
Options now let you hide Darts World News messages about rises and falls in player form. Other news stays visible, and player form continues to change normally in the background.
European Tour qualification-day messages and invitations now appear only when the career player can take part in that qualifier, matching the attendance-aware behaviour of Challenge Tour and Development Tour. Viewing the calendar or qualification preview no longer freezes a future qualification list.
Veyronix Technologies is now available as a regular sponsor, using its supplied Veyronix logo. It can appear in sponsor offers both with and without a mod, and remains available when a mod replaces other regular sponsors.
Tournament qualification routes can now reserve places for players representing a chosen country, using a selected ranking to decide their order. Multiple country quotas can be combined with other routes. Duplicate qualifiers roll down within the same country, normal eligibility rules still apply, and previews match the actual draw.
The direct Grand Slam field now stays up to date until its Tour Card Holder Qualifier actually starts. Later major finalists are included, unfinished events do not invent finalists, and previous-season qualifier results cannot award new places. The final eight places go to actual qualifier winners, while started and completed qualification results remain fixed.
Loading a career now correctly distinguishes original players from mod replacements even after the roster changes order. Legitimate player identities, Tour Cards, rankings and qualification references are preserved, preventing qualified players from being removed or replaced when the save reloads.
The dart shop now offers solid and transparent integrated shaft-and-flight systems with a shared colour. The shop preview and match use the same model, with shaped barrels, detailed grips, slender shafts, thin flight wings and selectable point and shaft lengths. Darts sit at a more natural depth in the board, and existing equipment choices remain compatible.
Bounce-out highlights now remember the darts already embedded when the rebound happened and replay the correct throw. Later darts and a cleared board no longer change the scene, and the replay does not incorrectly include the whole visit.
Fast simulation now preserves 100–139 and 140–179 visit counts for both players, including checkout visits, so live TV statistics remain correct after simulation. Compact cards sit beside the board, while longer cards accommodate long names and aligned values. Spectated matches retain their actual statistics when the tournament processes the result.
TV play and fast AI spectating recover correctly after statistics cards, replays, pauses and mode changes. Pending actions resume once, preventing stalled turns or duplicate match completion. Caller announcements, the final replay, the score presentation and stage celebration music stay in order, and leaving spectator mode stops pending throws.
The TV nine-darter indicator now appears after an eligible opening visit, even before a checkout route is available, and disappears when a perfect leg becomes impossible. Scoreboard spacing and the board surround fit have been refined. Bull sizing and board wires are clearer on both the default board and the modded Winmau Blade X.
After the caller announces the winner, TV matches now pause on a broadcast-style final-score screen. It shows both players’ names and photos, highlights the winner and uses the correct legs or sets score before the usual match report or tournament flow continues.
For stage tournaments, the modded Chase the Sun track now starts alongside the final-score presentation, immediately after the caller finishes. It replaces the arena loop and is protected against being started twice during match settlement.
Live broadcast statistics now appear as compact cards in the right-side control area, directly above the throw button, so they no longer cover the dartboard. The redundant lower strip with the live match score, legs and remaining match distance has been removed.
A match-ending replay, the caller announcement, the final-score graphic and post-match processing now follow one controlled sequence. This prevents the result screen or celebration music from appearing before the final call has finished.
Matches now offer 2D, 3D and angled board views with sharper board geometry, longer points, quicker live dart flight and darts that sit flight-up in the sisal. The scoreboard and throw-button state are now revealed at the moment the dart reaches the board, so a checkout is no longer given away during its flight. Double and treble rings, both bull areas and the spider have been refined without changing scoring accuracy. The broadcast side camera now looks from the left, and mods can replace the standard board with a detailed Winmau Blade X skin.
A dedicated full-screen TV mode is available for playing and spectating matches. Its television scoreboard shows both players, scores, legs, checkout routes for every player who is on a finish and a nine-dart-finish marker when the perfect leg remains possible. In every tournament match, a package-coloured dot beside the name marks the player who started the current leg. Sector and multiplier controls stay available when the career player is throwing.
The World Championship, Premier League, World Matchplay and custom mod tournaments now use distinct television colour packages across the scoreboard, statistics cards, watermark, match-moment graphics and replay transitions. Renamed events retain the correct package through their original source name, while custom events can optionally define their own broadcast palette.
TV matches periodically show 180 totals, 100+ and 140+ visits, checkout percentages and leg-winning dart counts. The longer, full broadcast cards now feature both player photos, names, live scores and the match score. Responsive camera close-ups follow doubles, trebles and possible maximums while waiting for the previous dart to land before changing target. TV-only AI throw speed can also be adjusted by the player.
Important finishes, 180s and bounce-outs can trigger a concise slow-motion replay from one event-appropriate camera angle. A Darts Career TV stinger opens and closes each replay, highlights can be skipped, and the caller now announces the score before a 180 or bounce-out replay begins.
Stage events support a quiet arena ambience, occasional chants and contextual crowd reactions for trebles, maximum attempts, missed doubles, leg wins and match wins. Crowd audio stays disabled at qualifiers, Challenge Tour, Development Tour and Players Championship floor events, and mod packs can supply the full sound set.
Spend career money on barrel shapes and patterns, point colours, shafts and flights. Shaft and barrel proportions now look more natural, flights cross at right angles, and opponents use a wider range of dart designs instead of sharing one repeated model.
Darts no longer occupy the same space on the board. Contact with an embedded dart can alter the impact point and entry angle, redirect the dart into another scoring segment or cause a rare bounce-out, with the resulting event shown in the match log. Collisions do not interrupt TV matches with a replay.
World Masters opening fields no longer create unintended BYEs or seed unqualified players. Older careers with incomplete statistics can finish and record Challenge Tour victories safely. European Championship draws now replace injured Top 32 qualifiers with the next available European Tour OOM players, keep all 32 positions and automatically rebuild malformed opening draws from affected saves.
Singles matches now show your average, first-nine average, checkout accuracy, 180s, accuracy on each double, missed match darts and checkouts under pressure. Compare your performance with up to ten previous matches and receive specific training advice. Reports work for manual play and detailed match simulation, and tournament reports can be reopened from your recent-match history.
Both your player and AI opponents can suffer injuries or experience temporary rises and drops in form. Injured players cannot train or enter tournaments until their full recovery period ends, and their health status and recovery date are shown in the career.
Buy a darts academy for an additional 5% chance of generating an extra prospect from your country, or invest in a pub that earns passive monthly income. Both investments are available through career infrastructure and persist in your save.
Hire a career manager to boost professionalism or a social media manager to boost media presence. Each role has three tiers, with a signing fee and monthly salary. These two manager roles do not count towards the staff-member limit.
Career options let you choose which tournaments to follow round by round on their scheduled day. Events you do not enter and have not selected for watching can be simulated in the background; viewing preferences do not withdraw your player from an event.
Rare bounce-outs score zero points and consume the dart without a rethrow. The base risk is 0.3%, with a small increase for tightly grouped darts. The same rules apply to you and AI, equipment has no effect, and bounce-outs can be disabled in the options.
Overall growth from tournament results now depends more strongly on event prestige. Challenge Tour and Development Tour results award less development, while important tournaments offer slightly greater rewards. AI season development also accounts for the prestige of the events played.
Choose three different favourite doubles when creating or editing your player. The first, second and third favourites add 5, 3 and 1 percentage points respectively to the chance of hitting those doubles. Your selections are retained in the career save.
The Grand Slam prize table now includes £12,500 for second place and £5,000 for third place in a group, alongside the knockout-stage awards, for a total prize fund of £1,000,000. Group-stage prizes are paid to both your player and AI and recorded in tournament results and financial statements without duplicate payments.
If your player enters the UK Open in a later round, use “Simulate until my match” to advance through the earlier rounds automatically. Simulation stops as soon as your player joins the draw, ready for their opening match.
PDC Tour Card holders are excluded from Challenge Tour fields, including the opening season. This prevents top-ranked card holders such as Wessel Nijman from incorrectly competing in and winning these events.
Challenge Tour and Development Tour event victories now appear as grouped career-title entries with their win counts and winning years, instead of a separate trophy row for every numbered event. Fictional circuit names and modded PDC names follow the same grouping rules.
On Hard difficulty, 30% of your tournament prize money is deducted as tax. Financial statements show the gross prize, tax and net payout, while ranking money retains the full gross amount. The tax applies to future prize payments and does not reduce sponsor income or bonuses.
The 2026 field now starts from the correct pre-career finalists, while later seasons use tournament results earned inside the save. World Masters finalists, the best eligible under-21 player, Players Championship and European Tour event winners, the two highest-ranked women and regional leaders feed the field without duplicates, and a Tour Card Holder Qualifier awards the final eight places.
The old Top 4 youth and Top 4 non-card routes have been replaced by the Top 3 Development Tour and Top 3 Challenge Tour players. Places roll down to the next unique eligible player, an additional African place and a New Zealand place join the routes, and older saves rebuild the qualification list without changing the 128-player field.
At the end of each season, the Top 2 eligible players from both the Challenge Tour and Development Tour receive two-year PDC Tour Cards. Existing card holders and players already awarded through the other table are skipped in favour of the next eligible competitor, while the number of Q-School cards adjusts automatically and the awards persist in every save.
Vacant Tour Cards are now refilled after retirements and when older careers are loaded. UK Open qualification validates all four 32-player card-holder groups plus the two 16-player secondary-tour groups and safely rebuilds incomplete saved draws, preventing unintended BYEs in the Last 160.
World Series seed numbers now follow the event invitation order instead of a player’s global OOM position. European Tour opening rounds keep qualifiers apart and match them against seeded or ranking-qualified players, while BYEs never display a seed badge.
A reserve now inherits the entry status of the player they replace. Losing that reserve’s first match does not add money to a ranking whether the replacement starts in round one or round two; the first-match-loss ranking payment remains exclusive to genuine qualifiers.
The development brake above 85 OVR has been softened so exceptional AI players can continue improving over long careers without producing runaway rating inflation. Challenge Tour and Development Tour events now use the same 10-stamina cost as Players Championship events.
The editor can remove every AI player from a selected country in one protected operation and can change each player’s money across the main OOM, ProTour, Players Championship, European Tour, Challenge Tour and Development Tour rankings. All edits are stored permanently in the career save, and the duplicate Radosław Szagański entry has been removed.
Historical trophies now appear on active players’ profiles, include national flags and group repeated victories into one entry with every winning year. Retired champions receive their real names automatically when a mod is active, and missing victory achievements have been added for eligible tournaments, excluding the Challenge Tour and Development Tour.
Challenge Tour and Development Tour tables are separated visually from the main rankings and correctly adopt their PDC names from the mod. A new leaderboard shows every player’s best match average for the current season and whole career, while missing country translations no longer fall back to Polish.
A career setting can keep walk-on music stage-only or enable it at every event, including floor tournaments and qualifiers. Players withdrawing from the first of two Players Championship events held on consecutive days in the same city now normally withdraw from the paired event as well.
Sponsor offers can be sorted by payout or contract length, and modded sponsor logos tolerate differences in spaces, punctuation, case and supported short names. “Czy Ratajski wygrał mecz?” joins the Supporters Hall of Fame with a direct link to their X profile.
The new fictional Challenge Tour equivalent is open to players without a Tour Card, follows its own event calendar and prize-money table, and does not affect the main or ProTour Order of Merit. Its ranking also supplies reserve and qualification places where required, with dates moved to the nearest free slot when events clash.
A dedicated Development Tour equivalent now gives eligible 16–23-year-olds their own non-ranking circuit and table. Players who reach the main OOM Top 64 become ineligible, while previous-season standings feed later qualification routes and conflicting dates are rescheduled safely.
The new fictional World Masters equivalent is a main-OOM ranking event for Tour Card holders and leading Rising Stars and Future Champions players. A separate qualifier awards eight main-event places, including deterministic preseason fallbacks for 2026, while both stages reproduce one complete £500,000 ranking prize structure and use protected calendar dates.
The field now contains 128 Tour Card holders plus the Top 16 eligible players from each secondary circuit. Card holders are selected independently of non-card OOM positions, while OOM groups enter progressively at Last 160, Last 128, Last 96 and Last 64 exactly as configured.
The database gains the Top 100 Challenge Tour and Top 96 Development Tour prospects with fictional base-game identities, correct nationalities and birth years, duplicate protection and Q-School eligibility. Piotr Maciejczak, Sebastian Steyer, Jakub Janaszkiewicz and Łukasz Wacławski are also represented under fictional base identities for mod replacement. The duplicate Radosław Szagański profile has been removed, leaving the Challenge Tour entry represented as Radek Szagański by the mod; old saves and older mods are cleaned automatically.
AI players now choose sensible scoring and checkout routes across the full range of remaining scores instead of leaving awkward numbers such as 11 from 107. Bull finishes are normally avoided when the opponent is not threatening, while player throws aimed at Bull or Outer Bull cluster more naturally near the centre and can cross between the two rings without becoming more accurate overall.
Sudden Death is now played as a complete normal leg under the regular checkout rules. The old three-dart highest-score shortcut has been removed, so the deciding leg behaves like every other leg in the match.
Tournament brackets identify OOM seeds 1–16, except in Players Championship events, and never attach seed numbers to lower-ranked players or BYEs. World Series events now number only their eight invited seeds from 1–8 instead of copying gaps from the global OOM. European Tour opening draws keep qualifiers in a separate pot and pair each one with a ProTour ranking entrant, preventing qualifier-versus-qualifier matches. European Tour reserves entering in either round receive first-match prize cash without ranking credit, just like the automatic entrant they replace; only genuine qualifiers can earn ranking money for a first-round loss. The lower-ranked player walks on first, while a new setting lets each career keep walk-ons stage-only by default or enable them at every tournament, including floor events and qualifiers. European Tour reserve lists show national flags, and withdrawal reports include every absent player’s name, country, OVR and ranking position.
Country names are now fully translated in English, German and Dutch. Austria, Belgium and Gibraltar no longer fall back to their Polish database names.
A new rankings curiosity compares every active player’s highest recorded match average from the current season and their whole career. The table can be sorted by either record, preserves AI career bests between seasons and links directly to player profiles. Older results that were never tracked are not invented.
Every OOM Top 20 player can now skip a Players Championship event with up to a 30% chance, while European Tour withdrawals remain limited to the Top 16 with a 20% chance. A player who withdraws from a Players Championship also misses the paired event held the next day in the same city, with both absences reflected in the tournament reports. Challenge Tour and Development Tour events now cost the same 10 base stamina as Players Championship floor events. World Series host-player bonuses can no longer raise OVR above 85, and careers may train normally during a World Series event when the player is not participating.
Difficulty can be selected when creating a player and changed later from More. Normal preserves the previous balance, Easy improves training and match growth while softening decline and sponsor pressure, and Hard reduces gains, increases losses and lowers sponsor offers. AI development has also received a small global increase, with a softer elite brake that lets outstanding 85+ OVR players keep progressing without inflating the whole field.
The in-game editor can now remove individual players or bulk-remove every AI player from a selected country, while protecting the career player and active competition fields. The database can be sorted or filtered by OVR, nationality, alphabet and age. Ratings and prize-money totals in the Main OOM, ProTour, Players Championship, European Tour, Challenge Tour and Development Tour tables can be edited and are stored permanently inside the career save.
Calendar filters let players hide individual events or entire circuits. Long panels now include a second Back to Menu control at the top while retaining the existing bottom button, and an accidental browser Back, refresh or tab close displays a warning before an unsaved career can be lost.
Premier League and Global Masters tables explain how many points each finishing stage awards. Global Masters standings now resolve player identities through the active mod after it is loaded mid-career, while secondary-tour table names also follow the active mod. Rising Stars and Future Champions tables are visually separated from the main rankings and tournament tables.
Major tournaments now list their historical champions through 2025, using fictional identities for retired players not present in the unmodded database and national flags beside every winner. When any mod is active, built-in real-name aliases automatically replace fictional retired names even if the mod has no historical-champion section; explicit mod overrides still take priority. Those historical singles and World Cup trophies also appear in each active winner’s player profile and combine safely with titles earned from 2026 onward. Repeated wins of the same major are grouped into one career-title row with a total and the full list of known winning years. New victory achievements cover Players Championship events, Premier League nights, individual World Series events, World Masters, European Championship and Grand Slam, with correct recognition of fictional and modded tournament names; Challenge Tour, Development Tour, Q-School and qualifiers remain excluded. Trophy Hall labels no longer collapse into narrow columns, unlocked achievements show their earned cash reward, and the Rivals panel has expanded from five players to ten.
Reporter questions now use the actual opponent, scoreline, comeback, ranking status and match events. Interviews no longer invent world champions, 5–0 deficits or dramatic reversals that did not happen.
Technical equipment contracts now last 18–36 months. Available regular and technical offers can be sorted by monthly payout or contract length in either direction. Mods can also replace all 17 regular fictional sponsors and load their logos from the existing sponsors folder; logo matching accepts harmless differences in spacing, punctuation and letter case as well as the ELTEN short name, while active contracts, pending offers and sponsor goals migrate to the new names when a mod is applied during a career. M1KEYbet joins as an additional permanent sponsor that keeps the same name with or without a mod.
Save loading, day advancement and tournament simulation now avoid repeated full-database work and unnecessary historical processing. The same gameplay, fields, results, finances and career history are preserved while large saves and long-running careers remain substantially more responsive.
The game now ships with a complete favicon package for browser tabs, bookmarks, Apple touch icons and Android homescreen shortcuts, together with an updated theme colour and web-app manifest.
Incomplete Grand Slam qualifier and main-event fields in older or modded saves are now repaired safely, so the event can be opened or skipped again instead of trapping the career in a broken tournament state.
Top 16 main Order of Merit seeds and Top 16 ProTour entrants now receive an opening-loss payment only in their career wallet, never in a ranking including the European Tour Order of Merit. If they win their first match, every later prize counts normally; only qualifier entrants receive ranking money for a round-one loss.
Live round summaries, completed tournament results and Grand Slam group results now show the flag of each player’s country next to their name.
Training remains blocked on the day of your own tournament, but is now available when you are not in the field — for example, during a Premier League night. The AI event is resolved in the background first, then the training session uses the day as normal.
A dedicated Tutorial tile explains the main mechanics and every area of the career hub in eight chapters. Each new career receives one welcome email with a direct Tutorial button, while existing saves are upgraded without duplicate messages. The full experience is available in Polish, English, German and Dutch.
The new “What Now?” panel shows the next tournament, qualification status, energy, preparation and sponsor objective, then recommends one useful action for the day. All existing hub tiles remain available and are organised into five clearer sections: Career, Calendar, Rankings, Player and More.
Discord, X, TikTok, Support Us and Supporters are now visible in every hub section beneath a separate Community divider. Upload Mod has moved higher in More, keeping save, mod and database tools together without removing any tile.
The new Player Editor in More works with the base database and loaded mods. Edit names, country, birth year, gender, favourite double, OVR, scoring, doubles, endurance, consistency, mental rating and player photos, or add a completely new player. Changes are stored inside the current career and also support editing your career character.
The Player Editor can attach custom MP3, WAV or OGG walk-on music, preview it before saving and restore the default track at any time. Edited names and media keep their source identity so mod photos and walk-ons continue to work correctly.
When a tournament is ready, the “What Now?” panel now offers a second button to skip it and simulate the event in the background. It safely finishes the current draw, preserves results already played and returns the career to the hub without requiring manual matches.
Grand Slam Tour Card Holder Qualifiers now build the correct dynamic knockout bracket from all eligible card holders and award exactly eight places without accidentally using the main event’s group format. Older saves with incomplete qualification history or too few qualifiers are repaired deterministically, restoring the configured Grand Slam field and calendar history.
A new Visit button simulates exactly one three-dart turn beside the Leg and Match simulation controls. On phones, the scorecards no longer cover the top of the dartboard, the board remains easy to follow while scrolling and the match actions stay within thumb reach at the bottom of the screen.
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Larger player photos and a larger dartboard restore the focus on the match. Remaining points stay centred, while legs and sets use high-contrast framed counters beneath them so custom player backgrounds cannot hide the score. AI players keep stable individual colour themes across match cards, photo frames and walk-ons. Throw and simulation controls sit directly below target selection on wide screens, removing the large empty gap. The scoreboard stays visible while scrolling, with a separate phone layout and a scrollable match log.
Choose sectors 1–20, Outer Bull and Bull from large tiles, with separate Single, Double and Treble buttons and a highlighted selection. Returning from either bull target to a numbered sector restores Treble instead of carrying over Single or Double. Touch targets remain at least 44 pixels high.
Hitting the intended treble or double improves the chance of repeating that exact target during the same visit, making 180s and consecutive doubles more achievable for both players and AI. The bonus is capped and ends after a miss, a target change, the visit or the leg; it never carries into the next leg.
Simulating a leg now names its winner instead of only reporting that the leg was simulated. On wide screens, the log fills the statistics panel down to the Back to Menu button; on phones, it keeps its own bounded scrolling area.
Regular Premier League night wins are grouped into one career total, like Players Championship and European Tour titles. The Finals Night remains a separate major title with its year of victory, including in existing careers.
All five training types now scale XP with energy at the start of the session: 100% energy gives full XP, 80% gives 80%, and 50% gives half. The reduction also applies to equipment, staff and analysis bonuses. Training still costs 20 energy and uses the shared two-session weekly limit. The training screen shows current XP efficiency in all four languages.
Removed daily random events and all 80 filler email templates. Old saves are cleaned of random mail while preserving important career messages and their read status. Bundled mods no longer contain random events, and importing or restoring an older mod cannot bring them back. Post-match interviews remain available.
Welcome anusiak, Sven Hoffmann and Rabarbar Darts to the Supporters Hall of Fame. Rabarbar Darts has a direct TikTok link beside their name. The official @dartscareerpl TikTok tile is also available on the player creation screen and in the career menu.
Year-end AI rating changes now depend mainly on results compared with expectations for the player's rating, opponents and match format. Exceptional or disappointing seasons can produce changes of up to 10 OVR with enough recorded matches, including declines for younger players. Growth slows at elite ratings to limit inflation above 90. Existing careers start collecting the new data without inventing past results; career-player training is unchanged.
During a scoring visit, a dart can make the AI treat a treble as obstructed and switch from T20 to T19, then T18 or T17 when needed. Checkout routes and useful setup shots remain protected, and obstructions reset for the next visit. Available in played and watched matches, including fast-simulated AI turns, without making every visit follow the same pattern.
Leading AI players can withdraw before a European Tour draw. Losing finalists from the Tour Card Holder Qualifier form a reserve list ordered by the main Order of Merit. Replacements inherit the withdrawn player's place, including a seeded start in round two. Qualification previews show reserves and replacements, and an inbox message confirms when your player receives a place.
European Tour qualifiers now complete automatically when your player is not in the field, covering Tour Card Holder and regional routes. The game records real match results and builds the reserve list without requiring you to open each new draw or pay travel costs for an event you do not enter.
Paid travel to European Tour qualifiers is now roughly half the price of travel to the main event: comfort costs £900 and premium £3,000. Economy remains free, and the stamina and preparation benefits are unchanged. The discount covers every qualification route, with or without a mod.
Every round now requires a two-leg winning margin until sudden death, rather than applying the rule only in round one. Sudden death starts at 12–12 in round one, 13–13 in round two, 18–18 in the quarter-finals, 19–19 in the semi-finals and 20–20 in the final. Played, watched and simulated matches use the same thresholds and correctly record the deciding result.
William O'Connor's base rating is now 83 OVR and Tom Sykes' is 73 OVR. The corrections work with both the default database names and modded names, while preserving development already earned in saved careers.
Players Championship and European Tour titles are grouped into series totals, such as Players Championship ×12. Major titles show the tournament name and year of victory instead of merging different editions. Existing trophy totals are retained, while unknown historical years are not guessed.
Browse tournament winners across your career, see the defending or last recorded champion and find the players with the most titles in recorded history. Confirmed editions remain available across season changes; older saves recover only results with a known year.
Compare two players' ratings, season statistics, career titles and recent form side by side. Their official singles head-to-head record persists across seasons. Estimated statistics and incomplete historical coverage are clearly marked.
View prize money by finishing position and see which rankings receive it. Your tournament statement tracks actual prizes, attributable cash bonuses and travel charges to show the event balance. Monthly sponsor income, staff salaries and base upkeep are not allocated to individual events; missing amounts in older saves remain marked as unknown.
The World Series of Darts Finals now uses its own prize table, with £100,000 for the champion instead of the £30,000 paid for winning a regular World Series event. Regular series events keep their separate payouts.
Career menu tiles now use distinct colours and unique emoji icons, making training, travel, staff, records and other screens easier to recognise without repeated symbols.
Thank you to Czy Seba Białecki wygrał mecz? for supporting Darts Career.
AI ratings now move through a much smaller zero-sum transfer after tournament matches, so an upset can no longer create extra OVR in the player pool. Young AI players react only 15% faster in both directions instead of gaining at 1.65× while losing at 0.8×. A soft elite factor slows all rating movement in matches involving players above 85 OVR and preserves the existing hierarchy. Five deterministic two-season stress runs keep the 20th-highest rating below 90 and no more than ten players at 90+. Prize money, the career player's training and development, and ratings already stored in existing saves remain unchanged.
Boards, surrounds and lighting must now be purchased one tier at a time, starting at Tier 1. Each category loses one tier after a full year from its latest purchase, while every upgrade starts a fresh one-year service period. The shop shows the active tier, next wear date and locked upgrade path; an inbox message reports every downgrade. Existing careers keep their equipment and receive a full year before its first wear event.
Spend career earnings on five properties, four trophy displays, five shirt styles and five walk-on productions. Purchases are permanent, can be switched freely after unlocking and build a visible collection value without changing OVR, preparation, popularity, sponsorship income or match results. The active home themes the career hub and Trophy Room, shirts style the player card, and entrance effects run inside the existing walk-on without adding delays. The rebuilt Trophy Room uses trophies actually won in the save, connects available years and prize money from the career chronicle, and lets players feature up to three cups without limiting the full collection. Older careers receive the free starter home, shelf, shirt and entrance automatically.
Preparation is a separate 0–100 career stat outside base OVR. A neutral value of 70 has no effect; extreme values adjust effective scoring and doubles by no more than −3 to +2. Buy a private training base for £100,000 plus first-month upkeep, then independently upgrade its training room, recovery area and video analysis for more than £1 million in total long-term investment. Small bonuses improve preparation, rest-day energy and training XP. Monthly upkeep is paid before sponsor income; insufficient funds suspend bonuses without debt or loss of ownership. Before entering each tournament, choose economy, comfort or premium travel. Paid standards cost more at major and international events, reduce tournament stamina cost by 15% or 30%, and protect preparation. Unaffordable travel automatically falls back to economy, and every charge is applied only once.
Mental toughness is a separate 0–100 trait outside base OVR. It slightly limits temporary scoring and doubles penalties in deciding legs and sets, on match darts, at major tournaments and for three darts after a bust or missed closing double, without guaranteeing success. Players gain one starting point per two years after age 18 and per recorded tournament title, each capped at +20; qualifiers do not count. Mental training can develop it further. Three sports psychologists improve that training XP by 5%, 10% or 15%, with signing fees and monthly salaries. Staff capacity is expanded from two to three contracts while keeping one person per role.
Separate 0–100 traits for career and AI players, excluded from base OVR. Older players start with lower endurance and lose it gradually with age; training can offset the decline. Endurance reduces tournament energy costs and fatigue in long matches. Consistency narrows ordinary form swings without a flat accuracy bonus. Two new training types share the existing weekly limit, cost one day and 20 energy, and gain one point per 100 XP. Official singles matches grant small weekly-capped progress. Old saves gain age-based traits without changing trained ratings.
Choose from eighteen specialists across scoring, doubles, fitness, psychology, recovery and management. Fitness coaches and sports psychologists improve their matching trait-training XP by 5%, 10% or 15%, without an instant trait or base OVR increase. Three staff slots, one person per role. Hiring costs a signing fee plus the first month's salary; further salaries are paid in advance on the monthly signing anniversary. Signing fees are now 10 times higher, with coach and physio salaries increased 10 times and manager salaries 4 times; bonuses are unchanged. Existing careers use the new salary at the next payment, without recharging the signing fee or paid periods. Unpaid contracts end automatically, and dismissal stops the bonus without a refund. Staff and payment dates persist in career saves.
Permanent year-end summaries compare your OOM rank, base OVR, match average, checkout rate, singles titles and gross tournament earnings. Switch chart metrics and revisit previous seasons. Fully tracked years award Player of the Year, Rookie of the Year and Most Improved using recorded results, with no gameplay bonuses. Summaries close before January ranking expiry and ageing. Missing historical data stays unknown; partial seasons and estimated checkouts are labelled.
A career news feed reports actual upsets, tournament champions, young talents reaching main OOM semi-finals and changes at the top of the main Order of Merit. Includes player and AI results, category filters, unread markers and links to player profiles. Upsets use base OVR; qualifiers are excluded. Keeps the latest 180 stories in your save without inventing past events or affecting gameplay.
Regular contracts now include up to three seasonal goals per year, with optional addenda for existing sponsors. Track official singles wins, a main OOM quarter-final or a year-end ranking target. Bonuses are shown before acceptance and paid at the year change, even after a contract expires. Each completed goal adds 5% to new regular-sponsor offers next year, capped at 15%. No penalties, OVR changes or ranking money; only results after acceptance count toward match and tournament goals. New goals are available through 30 November.
Thank you to kibichsv for supporting Darts Career and joining the in-game Supporters Hall of Fame.
Losing a match in the Grand Slam Tour Card Holder Qualifier no longer interrupts round processing while trying to format nonexistent prize money. The game now shows the qualification outcome, preserves the completed match and lets the remaining bracket continue normally. The same no-prize handling also protects other qualifiers and older or modded events without a prize table.
Updated OVR, scoring and doubles for 38 players. The corrections apply with or without mods and to older saves without repacking the mod ZIP. Existing careers receive only the difference from their previous rating update, preserving trained stats and subsequent player development.
The database-player career selection and main Order of Merit now use consistent in-game ratings and ranking money, including when a mod is loaded.
Removed the random ±2 form modifier and its indicators beside player names. Older saves are normalized without discarding the career player's trained stats.
The eight regional entrants on the right of the opening draw receive a hidden +7 to match OVR, scoring and doubles, capped at 100. The bonus follows those players through every round of that event, including after saving and loading. It works with or without mods in played, watched and quick-simulated matches. Invited stars, the series finals and its qualifier are excluded. The bonus does not alter displayed ratings, base stats or saved training.
Loading a career or reapplying a mod no longer overwrites saved scoring, doubles and OVR with starting database ratings. Fractional career and AI development is also preserved through repeated saves and loads.
The new Qualification & OOM screen shows projected fields and qualification routes for the World Championship, major tournaments and Continental Tours. It distinguishes projected places, secured qualification and places awaiting qualifiers without simulating their results. Shortcuts are also available in the calendar.
See ranking money expiring within 30 and 90 days, individual expiry dates and the gap or lead around the Top 64 and Top 80. Projected positions account for rivals' expiring prizes and assume no new earnings. Available from Qualification & OOM and the rankings.
Profiles now track the mean of recorded match averages, checkout percentage, 180s and the season win-loss record for all newly recorded official singles matches, including unseen AI matches. Quick AI simulations estimate checkout attempts and 180s from skills, averages and legs played; dart-by-dart matches provide exact counts. Estimated totals are marked with ≈ and their match coverage is shown. Match results and rating changes are unaffected, and missing historical data is not invented.
Player profiles list the last 10 recorded matches with opponents, scores, dates and tournaments, using clear win and loss markers. Recent results survive season changes, while season totals reset. These statistics do not change OVR.
Fast match simulation now counts missed checkout attempts that land outside the board, matching manual play. Opening doubles in Double-In events are not counted as checkout attempts.
Fixed player and AI throws getting stuck after switching from manual darts to leg simulation. Simulating during a manual checkout no longer interrupts the pending leg result, and finished matches cannot gain an extra leg.
After the final leg, the remaining matches in the round are processed in short batches with a progress indicator. This reduces long interface pauses without changing match formats, result calculations or prize money.
New dart and leg entries are added without rebuilding the entire match log. The complete log remains available, with less work required as a match gets longer.
Repeated clicks and further throws are blocked while a round is being processed, and autosaves wait for completion. If processing fails, the game restores the previous career state and keeps the completed match available to retry.
The calendar is built in a single screen update instead of rebuilding the list for every event. Tournament dates, event order and access to past results stay the same.
Cached retired-player lookups reduce repeated scans when preparing tournament fields and checking eligibility in later seasons, including careers played with a mod.
Fixed modded Grand Slam qualifiers being mistaken for the main tournament. Older qualifying results are repaired where possible while respecting player eligibility.
Skipping an event now also handles an already-created bracket, preserving previously recorded results and completing the remaining rounds.
Rankings and player positions are reused until results or expiring prize money require an update. This reduces repeated calculations as career histories grow, without changing ranking rules.
Tournament history is stored as compact match data instead of large HTML pages, while results and averages remain available. Old, read random messages are cleaned up without removing important system mail or unread messages.
Autosaves use IndexedDB and combine closely spaced save requests. Profile photos and music are stored separately, with automatic migration of older saves and a fallback when the new storage is unavailable.
Mod media uses binary files instead of large Base64 strings. Walk-on music is unpacked only when needed, and a limited cache keeps unused tracks from filling memory.
Full-tournament simulation, skipped events and automatic qualifiers now run in short batches so the interface can respond between calculations. Match formats, simulation rules and prize money remain unchanged.
Every Q-School match is now first to 11 legs, including manually played, watched and automatically simulated matches. The number of available Tour Cards stays the same.
Saved brackets now respect Tour Card requirements, regional eligibility and the relevant rankings when choosing replacements. No eligible reserve means a bye, and started events do not gain new entrants in later rounds. Replacements never inherit a retired player's Tour Card.
Loaded careers now safely restore major events, Continental Tours and their qualification history. Saves created with a mod remain playable without reloading that mod, without empty qualifier fields or all-BYE draws.
A validated mod ZIP is now stored separately in IndexedDB and restored automatically on future launches. Replacing the pack keeps the previous working copy safe until the new one is valid.
Watched AI matches now begin with introductions and walk-on music for both players. A slower x1 pace gives the caller time to finish, while x2, x4, x8 and x16 controls plus a true pause/resume button let you watch at your preferred speed.
The finals field now contains all 32 players: the Top 24 World Series ranking players, four further Order of Merit players and four qualifiers from the Tour Card Holder Qualifier.
Player profiles now show every title won across the entire saved career, grouped by tournament with the number of victories instead of displaying only the current season.
A free rest day restores 10 stamina, while training days no longer grant recovery and keep their full 20-stamina cost. Automatic age decline now starts after 43 and increases gradually, while veteran match results no longer apply an additional hidden penalty to losses.
Newgens use much larger pools of locally appropriate first and last names. Repeated identities are reduced, and major darts nations are represented far more often than tiny or exotic countries.
Mickey Mansell's nationality is corrected to Ireland in the default database, modded careers and existing save files.
The opening Top 64 of the Order of Merit receive PDC Tour Cards, with a further 64 earned through the fictional Pro Card Trials. Cards last two seasons, are visible in rankings and player profiles, and control access to ProTour events and card-holder qualifiers.
Every Continental Tour now fields 16 OOM seeds, 16 ProTour qualifiers, 10 Tour Card Holder Qualifiers, four host-nation qualifiers, one Nordic & Baltic qualifier and one Eastern Europe qualifier. Regional qualifiers exclude Tour Card holders and can be watched or simulated.
Global Masters Finals retain their 24 World Series ranking places and four OOM places, while the final four places now come strictly from a qualifier open only to eligible PDC Tour Card holders.
The World Championship now combines the Top 80 OOM with structured regional, youth, women’s and non-Tour Card routes to create a unique 128-player field without duplicate entries.
The main Order of Merit uses ranking prize money over a rolling two-year window. Opening rankings use the verified 2026 baseline, while results earned in career mode replace expiring money naturally.
After elimination you can simulate an entire remaining tournament at once, or watch AI matches live from the bracket. Players Championship payouts, stamina recovery and costs have also been rebalanced.
Rapid clicking can no longer throw more than three darts in a visit. AI checkout and setup choices now use practical alternatives such as 19s, 18s, 17s and Bull routes when they preserve a finish.
World Grand Prix matches now use best of 3 sets in round one, best of 5 in round two and the quarter-finals, best of 9 in the semi-finals, and best of 11 in the final. Every set remains first to 3 legs under Double-In, Double-Out rules.
Veterans aged 41+ now improve at 85% of the normal rate and decline at 110%, preventing established players from losing too much overall too quickly. Young AI players retain their 65% growth bonus, while young career players receive a more measured 25% bonus.
New fictional players can now enter the game aged 17–35, allowing for more believable late bloomers alongside young prospects.
Players finishing fifth to eighth in the Premier League now receive £95k, £90k, £85k and £80k respectively. These payments go to the career wallet only and do not affect any ranking.
The European Championship now awards £150k to the winner, £80k to the runner-up, then £50k, £35k, £20k and £7.5k through to the last 32. All prizes count towards the main Order of Merit.
AI players now take 0.65 seconds between individual darts, making matches flow a little faster without removing the feel of a real turn.
Random events and training now produce steadier growth. Training costs more stamina, gives less progress, is limited to two sessions per week, and every stat is capped at 100. Age now matters too: under-25s develop faster, 25–40s progress normally, and 41+ players improve more slowly while declining faster.
The Grand Slam now uses sixteen groups of three before a 16-player knockout, while the World Championship applies its deciding-set, win-by-two and sudden-death rules from round one.
European Championship qualification now comes from a season-long European Tour Order of Merit. The ProTour ranking has also been corrected to use a rolling 52-week window.
AI players can produce exceptional 110+ averages, including capable underdogs on a great day. Players Championship and European Tour events now create more believable upsets, hot streaks and off-days, with more natural throw timing.
Top-16 AI players now occasionally withdraw from Players Championship events, allowing the next eligible players in the Order of Merit to take their places.
World Cup seeding now produces balanced bracket halves. The database also adds Shane Sawyer for the Bahamas alongside Rashad Sweeting, while preserving World Cup-only eligibility.
Starting a career as a real player can no longer create an AI duplicate. Corrected player nationalities and identity mappings also apply consistently with or without a real-names mod.
Retired AI players cannot be restored by a mod or a saved draw. Older saves are migrated safely, replacing unavailable entrants before they can generate NaN averages or invalid 6–0 results.
Each World Series event now draws its eight PDC invitations exclusively from the current Top 14 Order of Merit, while preserving complete local fields.
Older saves using “US Masters” are automatically migrated to the current USA World Series event without losing tournament history or an active draw.
AI players now consider retirement from age 46 at 2.5%, rising by 2.5 percentage points per year. Retired players can no longer reappear after loading a save.
AI players use 18s, 19s and the outer bull in selected high-score routes to leave practical 160–170 finishes instead of always starting on T20.
Tournament simulations now produce more believable surprises. Underdogs can find a hot streak, while favourites can occasionally have an off weekend.
All World Series events, the Finals Qualifier and the Global Masters Finals now replace unavailable retired players to keep every draw complete.
Incomplete opening Masters draws in older saves are automatically rebuilt with available replacements, so your career can always continue.
Corrected Adam Leek's nationality to Australia in new and existing careers, including games using a mod.
Follow every World Cup of Darts group and knockout round as it happens, simulate the next stage, and review complete match scores in calendar history.
Fixed saving and loading careers during the World Cup, including downloaded .JSON save files.
Career Chronicle now adds highest averages and checkouts only when you truly beat your previous record.
Represent your country in a 40-nation doubles event: group stage, knockout bracket, four seeded teams and alternating throws.
Regional Asian, Nordic & Baltic, Latin American/Caribbean and African routes now decide the final Nations Cup places.
Receive messages when you make your country's top two, enter a qualifier or see the confirmed Nations Cup field.
Open any ranked player to view their photo, age, OVR, rankings, season results, major successes and best seasonal average.
Begin a full career with any player from the database. Your chosen pro is removed from the AI opponent pool.
Track your biggest official rivalries, H2H records, important clashes and streaks. Strong H2H form can affect match performance.
Relive trophies, genuine personal records, new rivalries and season summaries in a dedicated career timeline.
Players now age, decline after 45 and can retire at season's end. New fictional talents arrive every 1 January.
Each 48-player Continental Tour now has Top 16 OOM seeds, 16 ProTour qualifiers and 16 winners from a 128-player qualifier.
Corrected payouts for every stage, from £2,000 in round one to £35,000 for the champion.
Six non-ranking invitational events bring eight PDC stars and eight regional players together across the world.
Earn circuit points, qualify through the new standings and compete in a 32-player Amsterdam Finals event.
Added more players and nations for regional events and national-team qualifiers. Non-Tour Card players start on £0 OOM.
Career and season records now update only after a genuine new best average, including simulated AI matches.
A new Trophy Room achievement awaits players who lift the Nations Cup for their country.
The database-player quick start is now compact, while the changelog stays aligned with the full creation panel.
All new career, national-team and Global Masters content is available in Polish, English, German and Dutch.
Resolved a critical issue where loaded tournament matches would forget their format and never end (e.g., reaching 14:0 in legs).
Fixed a bug where AI players earned £0 in 128-player tournaments due to missing bracket spots. Introduced a proper "BYE" system.
Adjusted AI simulation math. Increased match-day form variance (+/- 8 OVR) to allow more underdogs to cause upsets and defeat Top 15 players.
Added safety checks to prize money distribution to prevent AI and player rankings from breaking after loading older saves.
Face the press after TV matches! Balance Professionalism and Showmanship to boost followers and payouts.
Unlock milestones in the Trophy Room (like 9-darters or Big Fish) to earn massive cash rewards.
Matches now drain your stamina. Manage your calendar and rest to avoid OVR penalties.
Added a dedicated menu tile to honor our amazing project backers.
Missed darts on doubles are now much more likely to land outside the scoring area entirely.
Polished AI simulation UI. Background sims now correctly track career records.
Added a sleek, modernized changelog directly to the player creation screen.
Skipping a tournament now correctly simulates the event in the background.
Resolved a critical bug causing bracket generation issues during Night 13.
16 weekly nights + Play-offs Night in London!
Top 4 players from OOM + 4 randomly drawn players ranked 5th-12th.
Weekly £10,000 winner bonuses and Play-off payouts go straight to your budget without affecting OOM rankings.
Track points, night wins, and leg differences directly from the PDC menu.
You can now choose your player's nationality from every single country in the world.
Improved overall AI behavior and match competitiveness.
Added the ability to simulate matches played by AI in tournament brackets.
Fixed an issue with incorrect dart counting when throwing a bust.
More darts now land closely on the outer wire when aiming for doubles.
Corrected flawed qualification rules for several tournaments.
Minor visual improvements in the interface.
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